Cellular audio is actually better than landline quality today. A few years ago, the major carriers began supporting "VoLTE" or Voice over LTE, which allowed them to greatly improve the audio. It's not quite in the same room quality, but it is noticeably better.
However, landlines were analog, and VoLTE is digital, which does open the possibility of dueling codecs. Furthermore, when a VoLTE user places a call to a traditional land line, the phone company will convert it to analog, and they may do that poorly.
If it's not too late to respond to this thread:
* VoLTE is just a proprietary VoIP protocol agreed upon by several cellular carriers, one that has an "HD" (>4 kHz) audio bandwidth. You only hear the added quality when making mobile to mobile calls because the global SS7 PSTN landline telephone network isn't capable of passing anything over 4 kHz with voice calls. So when you call a non-mobile number (like a radio station's call-in lines) from a VoLTE capable cellular device and carrier, the extra fidelity is lowpassed off. I have always wondered why a famous equipment maker like Telos doesn't figure out a way to make a radio call-in system that runs off cellular so the extra fidelity of these calls can actually be heard on-air. Imagine some box that sits in the board op's booth that's connected via coax to a cellular antenna up on the station's roof. Combined with some kind of switching/forwarding service that operated at the provider level, calls from mobiles would come in over that box, while calls from listeners using regular landlines would come in through the station's normal lines.
* Landline isn't exactly analog. Only the "last mile" (the copper between the CO and you) is still analog. Everything else (between all the central offices) has been digital for decades (it began going digital in the 1970s). The digital format used throughout the SS7 PSTN is (I believe) G.711. And I know it's definitely lossless 8 kHz sampling at a 64 kbit/s bitrate, yielding exactly 4 kHz audio bandwidth maximum. Though in practice, most calls only get around 3.4 to 3.6 kHz due to most telephone company backbone trunk circuits (virtual digital circuits anyway) using "robbed-bit signaling." Bit robbing also lowers their maximum bitrate to 56 kbit/s, which is why we topped out at 56k modems back in the day. (Bit-robbing wasn't done on ISDN circuits, which is why ISDN modems were 64 kbit/s -- or multiples of that, when bonded.) Read
https://en.wikipedia.org/wiki/Robbed-bit_signaling if you're bored. It also has a nice explanation of where that mysterious, ultra-faint 1333 Hz tone a lot of board ops dealing with callers sometimes heard depending on which circuits their calls traversed, and probably had no clue about the origins of.
* The reason old-style non-VoLTE digital cellular audio sucked (specifically: sounded like crunchy, garbled water being modulated to impersonate human speech) was/is because it used/uses codecs like AMR at astonishingly low bitrates (as low as ~4 kbit/s). The lower the bitrate, the worse it sounded, and from one call/moment to the next, the bitrate would be decided on by each caller's cellular provider based on a combination of factors ranging from network-wide policy to congestion levels at each particular tower. Anyway, you can actually use the well-known open source tool FFmpeg to convert WAV files to AMR and back in order to re-create that exact "classic digital cellphone sound" on a PC. Just google the Windows static binary build of ffmpeg.exe (no installation necessary, you just plop it in a folder and run it at the cmd line), and run it first with this command:
ffmpeg -i input_file_here.wav -ar 8000 -ab 5.9k intermediate_file_here.amr
Followed by this command:
ffmpeg -i intermediate_file_here.amr output_file_here.wav
Replace "5.9k" with your choice of 4.75k, 5.15k, 5.90k, 6.70k, 7.40k, 7.95k, 10.20k, or 12.20k, depending on how bad/good you want the "call" to sound. Great way to torture your friend the radio talk show host, sending him spoken birthday greetings in WAV files or whatever, run through the codec that was every radio personality's mortal enemy. ;-)
Considering the bitrates involved, it is actually amazing AMR manages to produce semi-intelligible speech at all.