Most of us on htis board have been concentrating either on interference problems or on the promised, but non-existent "robustness" of the "HD" signals, which in fact are extremely fragile.
But what about the problems the delay causes with audio processing?
Consider this exchange on the thread, "KRTY audio is THE WORST I've ever heard" from the San Francisco board (http://www.radio-info.com/smf/index.php/topic,66117.0.html), which appeared as Replies # 3 and 4 (from "Timmy" and "Uncle Fester" respectively):
How on earth can you get a good mix on the air when you can't hear that's going out over the air IN REAL TIME!?! Do you have the processed signal sent back to the studio for that?
And what if there is completely different processing for analog and digital?
This whole Mickey Mouse/Rube Goldberg approach to "modernizing" radio is insane!
But what about the problems the delay causes with audio processing?
Consider this exchange on the thread, "KRTY audio is THE WORST I've ever heard" from the San Francisco board (http://www.radio-info.com/smf/index.php/topic,66117.0.html), which appeared as Replies # 3 and 4 (from "Timmy" and "Uncle Fester" respectively):
I know one of my pet peeves is when talking up or down a song, the mic is so low that the music kills the jock. I hear that on Sirius a lot. Are jocks just not messing with the levels? Are PD's or Engineers telling them not to touch? I would think the music level would stay at the same level, but the Mic would need to be higher to "overcome" the music. Just my thoughts.
There is a simple reason for the level disparity you mention. In the "old" days (talking analog radio) jocks could listen off-air and they'd actually "mix" on the console so that they would sound good (level wise) compared to the music. In the case of Sirius, and indeed many terrestrial stations, you can't do that because the long delays (8 seconds in the case of HD -- and longer when you have a profanity delay built in) prevent you from hearing what the listening audience is actually hearing. So in many cases we "fake" a processor for headphones only that allows the jocks to hear some processing while they talk. Unfortunately this "fake" processor doesn't always react the same way the on-air one that you hear does. I don't know how Sirius addresses this issue, but from what you are saying, it could be nothing.
How on earth can you get a good mix on the air when you can't hear that's going out over the air IN REAL TIME!?! Do you have the processed signal sent back to the studio for that?
And what if there is completely different processing for analog and digital?
This whole Mickey Mouse/Rube Goldberg approach to "modernizing" radio is insane!