frankberry said:The basic problem is that some songs are recorded with volume compression/limiting. Some are not.
Even if you normalize the peak levels, the average levels will be far different.
One solution (which I don't like) is to apply compression to all of the songs.
A better solution is to look at the "average" loudness of each song and increase or decrease the levels accordingly.
I use Adobe Audition to process my music before I put it on my iPhone. If the song is too loud, I merely normalize the song to a lower audio level.
Of course, the entire process is subjective but the results are better than nothing.
Apple's "Sound Check" attempts to normalize according to RMS (average) loudness, rather than peak level, so that modern pre-squashed songs do not sound drastically louder than older, more dynamic songs. It's not as good as ReplayGain, but it's still much better than nothing, and you can set a manual playback gain for each song within iTunes if you'd like to do additional tweaking.frankberry said:The basic problem is that some songs are recorded with volume compression/limiting. Some are not.
Even if you normalize the peak levels, the average levels will be far different.
Are you sure you're not using the "Maximum Volume Limiter" or whatever Apple calls it? Sound Check is not a dynamics processor; it just sets the playback gain of the audio file.WNTIRadio said:Sound check sounds like crap to me. I keep trying to use it on my iPod, but it always flattens out the transients. It sounds like a wideband compressor set on slow attack, slow release and an infinity:1 ratio. I'd rather mess with the volume control than be annoyed by bad "processing".