Anybody know what the actual equipment the SportsHub uses in their broadcast booth, and to get audio from Gillette Stadium back to the studios?
There's a discussion about sportscasting and distortion problems on a listserv I'm on, and I recalled that yesterday during the first quarter, Zolak sounded like he was yelling at the top of his lungs to be heard over the crowd. Well, he kinda sounds like he's yelling at the top of the lungs all the time. But yesterday it was really evident. Now whatever headsets they're using must be tight hypercardioids because the crowd noise sounded deafening but distant, if that makes sense. It wasn't that loud in the broadcast, but it had tonal characteristics like it was probably really loud in the stadium.
Anyways, Zolak was overdriving and distorting, and I could swear I was hearing the codec having trouble dealing with that distortion...which is a little odd. The usual codecs for ISDN (MPEG1, Layer II or MPEG1, Layer III...aka MP2 and MP3) usually don't exhibit that behavior. So I'm wondering if it was an AoIP codec like a Comrex Access or something like that? Or perhaps a satellite lashup? Anyone know? I'd be curious to know how "the NFL does it" since they're usually sticklers for high broadcasting quality.
There's a discussion about sportscasting and distortion problems on a listserv I'm on, and I recalled that yesterday during the first quarter, Zolak sounded like he was yelling at the top of his lungs to be heard over the crowd. Well, he kinda sounds like he's yelling at the top of the lungs all the time. But yesterday it was really evident. Now whatever headsets they're using must be tight hypercardioids because the crowd noise sounded deafening but distant, if that makes sense. It wasn't that loud in the broadcast, but it had tonal characteristics like it was probably really loud in the stadium.
Anyways, Zolak was overdriving and distorting, and I could swear I was hearing the codec having trouble dealing with that distortion...which is a little odd. The usual codecs for ISDN (MPEG1, Layer II or MPEG1, Layer III...aka MP2 and MP3) usually don't exhibit that behavior. So I'm wondering if it was an AoIP codec like a Comrex Access or something like that? Or perhaps a satellite lashup? Anyone know? I'd be curious to know how "the NFL does it" since they're usually sticklers for high broadcasting quality.