After reading some posts here I really need to reply.
Audio processing is very different from 'normal' computer usage. In essence, it's about the 'simplest' thing you can do on a PC: Once it runs, it will not allocate memory (that would be a very bad idea in a real-time application), it does not access the disk, it does not communicate with other software, servers, databases etc. - it just keeps repeating the same action over and over again: It receives an always equal amount of samples, performs the same processing on it every time, and outputs the result. The only thing that's different are the sample values.
Since it does the same thing constantly, if there would be a memory leak (as I said, it's a very bad idea to allocate memory in a real-time program), it would show up very quickly. Since no memory is allocated or released and only a limited amount of memory is used, there's no swapping to or from disk either.
The same thing is true for bugs: If there's something in the code that causes crashes, there's a very high probability that the crash will occur immediately when the first few samples get processed. (There are some possible exceptions to this, but not many).
Based on previous jobs that I had I can tell you that Windows based PC's are now even used in hospitals during surgery, for example in interventional X-ray where a surgeon needs a live X-ray view of what he/she is doing in a body during heart surgery. In the company where I worked the move from dedicated image processing hardware to PC's started around 2005 (pilot projects started much earlier). At the time processing power on an 8-core system was just enough to give the same results as the hardware (yet at a much lower price), but by now the greatly improved processing power has allowed the image quality to improve dramatically, and the same surgery can be done using a far lower X-ray dosage. If a Windows pc was good enough for use during heart surgery 8 years ago (and a system failure would leave the surgeon completely blinded), it should be good enough for broadcasting as well...